Ministério da Cidadania, Governo do Estado do Rio de Janeiro, Secretaria de Estado de Cultura e Economia Criativa e Lei Estadual de Incentivo à Cultura do Rio de Janeiro,
Prefeitura do Rio de Janeiro, Secretaria Municipal de Cultura and Lei Municipal de Incentivo à Cultura – Lei do ISS present:

Rio2C’s twelve content areas – ranging in capacity from 150 to 1250 people – occupy the entire Cidade das Artes complex, simultaneously featuring keynotes, seminars, panels and pitching sessions with headliners from the audiovisual, music and innovation sectors.

Several content spaces with capacity ranging from 150 to 1250 people
operating simultaneously and addressing the following themes:

INNOVATION

  • FINANCIAL | MONETARY
  • FOOD | AGRICULTURE
  • TRANSPORT | MOBILITY
  • BUSINESS | TRADE
  • MEDICINE | HEALTH | WELL-BEING
  • MEDIA | ENTERTAINMENT
  • AUDIOVISUAL
  • MUSIC
  • ANIMATION
  • GAMES
  • PUBLISHING

CREATIVITY

Rio2C is even bigger - check out our new content spaces:

brain
space

New insights into the inner workings of the human brain. The latest discoveries on mental functions – feelings, consciousness, decision-making processes, the creative components of arts, science and technology. Projects about the effect music has on the brain, studies on how the brain structures narrative and investigations into feelings and consciousness in humans and machines – these are just some of the themes explored in the BrainSpace.

  • CONSCIOUSNESS
  • NEUROBIOLOGY & CULTURE
  • DECISORY PROCESS
  • BRAIN & NARRATIVE
  • BRAIN & MUSIC
  • MINDFULNESS & CREATIVITY
  • NEUROSCIENTISTS
  • FEAR & ANXIETY
  • ALZHEIMER & MEMORY
  • BRAIN & LEARNING

casa das
marcas

Gain insight into the promising universe of branded content. A meeting hub for creative directors, editors, planners, producers, screenwriters, influencers, artists, marketing, media and entertainment executives.

  • ARTIFICIAL INTELLIGENCE
  • MAKER CULTURE
  • GAMES AND E-SPORTS
  • INFLUENCERS
  • DIVERSITY
  • SOCIAL GOOD
  • MUSIC
  • VR/AR/MR
  • PUBLISHING
  • LICENSING
  • STREAMING
  • STORYTELLING
  • ARTIFICIAL INTELLIGENCE
  • MAKER CULTURE
  • GAMES AND E-SPORTS
  • INFLUENCERS
  • DIVERSITY
  • SOCIAL GOOD
  • MUSIC
  • VR/AR/MR
  • PUBLISHING
  • LICENSING
  • STREAMING
  • STORYTELLING

2018 CONFERENCE

10

Content áreas

8,000

Attendees

4

Days

+300

Hours of content

492

Keynotes and Speakers

287

Painels

sponsorship

STAY TUNED