StoryVillage

The stage for storytelling

STORYVILLAGE reinforces the idea that everything starts with a good story. Be it a startup, a movie, a song, a book or an architectural project. The storyvillage reveres the art of creation and its creators, of narrative, scripts, composition, trace and formula.

In the 2022 edition, great names were in the storyvillage, such as Luisa Sonza, Murilo Rosa, Adriana Calcanhoto, Luis Justo, among other great agents of the creative market.

Check out the other stages

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TRANSVERSAL STAGE WHERE ALL SECTORS OF THE CREATIVE INDUSTRY CONNECT. HERE ARE THE GREAT KEYNOTES, LECTURES AND INTERVIEWS.

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EVERYTHING STARTS WITH A GOOD STORY. STAGE THAT REVERENCES THE ART OF NARRATIVE CREATION, WHERE CREATORS SHARE THEIR JOURNEYS AND PROCESSES.

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STAGE OF TRENDS, CHALLENGES AND OPPORTUNITIES OF THE GLOBAL AUDIOVISUAL MARKET. FROM CREATION TO DISTRIBUTION, PROJECT DEVELOPMENT, BUSINESS MODELS AND PUBLIC POLICIES.

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SPACE ABOUT THE UNIVERSE OF BRANDS AND CREATORS, WHICH INCLUDES PANELS ON MARKETING, MEDIA, AND ADVERTISING.

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AN IMMERSION INTO THE GAMES AND E-SPORTS INDUSTRY AND ITS MULTIPLE CONNECTIONS WITH THE CREATIVE INDUSTRY SECTORS.

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TRENDS, CHALLENGES AND OPPORTUNITIES OF THE GLOBAL MUSIC MARKET. FROM COMPOSITION TO DISTRIBUTION, CHAIN OF RIGHTS, NEW BUSINESS MODELS, LIVES, TOURS AND FESTIVALS.

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STAGE WHERE TECHNOLOGICAL INNOVATIONS THAT ARE TRANSFORMING THE WAY WE LIVE, INTERACT AND RELATE ARE PRESENTED

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A STAGE THAT HAS THE BRAIN AS A PROTAGONIST, WHERE SCIENCE MEETS ANCESTRALITY AND CREATIVITY TO DIALOGUE.

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STAGE WHERE THEMES AND TRENDS OF THE JOB, EDUCATION AND ENTREPRENEURSHIP MARKET ARE ADDRESSED, WITH A FOCUS ON PERSONAL DEVELOPMENT, CAREER AND INCLUSION IN DIGITAL.

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STAGE WHERE THEMES AND TRENDS OF THE JOB, EDUCATION AND ENTREPRENEURSHIP MARKET ARE ADDRESSED, WITH A FOCUS ON PERSONAL DEVELOPMENT, CAREER AND INCLUSION IN DIGITAL.

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STAGE THAT ADDRESS CONCEPTUAL AND MARKETING ISSUES RELATED TO ARCHITECTURE, DESIGN, FASHION AND ARTS. HOW THESE SEGMENTS COLLABORATE FOR THE CONSTRUCTION OF SOCIETY'S IDENTITY.

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PROGRAMMING ABOUT SPORTS AND ITS INNOVATIONS, WITH CONTENT AIMED AT TECHNOLOGY, PERFORMANCE, WELL-BEING AND MENTAL HEALTH. INTEGRATED INTO ENTERTAINMENT AND DIFFERENT SPORTS PLAYERS.

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